http://spontz.org News Feed Quintessence Thu, 29 Oct 2009 00:00:00 +0100 merlucin /?pageID=42 <span style="font-size: smaller; "><span style="color: rgb(51, 51, 51); "><span style="font-family: Tahoma; ">Finally we have completed the <a href="http://2.bp.blogspot.com/_h7CJteTPowo/SDNS0aWLn_I/AAAAAAAAER4/ChUKGOAII4E/s1600-h/ShitEdition.jpg">Windows</a> and <a href="http://dump.wuffle.com/images/computer/macosx-kernel-panic.jpg">MacOS X</a> versions of <a href="/?pageID=42">Quintessence</a>, the demo we presented at the <a href="http://www.mainparty.net/">MainParty #4</a> festival in Arles (France) obtaining the 6th place out of 15 demo productions. There we found really <a href="http://www.pouet.net/party.php?which=1288&amp;when=2009">fine masterworks</a> from sceners of several countries. Our admiration goes this time to the group <a href="http://adinpsz.org/">Adinpsz</a>, creators of the demo <a href="http://www.pouet.net/prod.php?which=53942">Extatique</a>, that got the first place and one of the most fresh productions of this year.</span></span></span> http://spontz.org/index.php?sID=307 Satan comes back from Hell Thu, 20 Aug 2009 00:00:00 +0200 merlucin http://files.spontz.org/music/merlucin/Satan%20comes%20back%20from%20Hell.mp3 <table border="0" cellpadding="0" cellspacing="0"> <tbody> <tr valign="center"> <td style="text-align: justify; "><span style="font-size: smaller; "><span style="color: rgb(51, 51, 51); "><span style="font-family: Tahoma; ">Started in the Breakpoint 2009 and ended in the work office, this song was recorded with a plantronics headset and the shitty mac mini of the meeting room. Got the second place in the Euskal 17 High Quality Music competition. The lyrics pertain to a small fridge's instruction manual, but readed upside down.</span></span></span></td> <td>&nbsp;&nbsp;</td> <td><object type="application/x-shockwave-flash" width="17" height="17" data="http://files.spontz.org/utilities/musicplayer.swf?song_url=http://files.spontz.org/music/merlucin/Satan%20comes%20back%20from%20Hell.mp3&amp;player_title=Satan comes back from Hell&amp;song_title=Satan comes back from Hell"> <param name="movie" value="http://files.spontz.org/music/merlucin/Satan%20comes%20back%20from%20Hell.mp3" /> </object></td> </tr> </tbody> </table> <br type="_moz" /> http://spontz.org/index.php?sID=297 Don't deceive me Sun, 26 Jul 2009 00:00:00 +0200 merlucin http://en.spontz.org/index.php?pageID=37 <span style="color: rgb(51, 51, 51); "><span style="font-size: smaller; "><span style="font-family: Tahoma; ">Here is the demo that we were preparing during this year for the Euskal Encounter XVII in Bilbao (Spain). Finally unveiling the real appearance of some of the people behind the Spontz demoengine, this demo represents once more the nonsense that maintains the demoscene alive. And for MacOSX an Windows, as usual!</span></span></span> http://spontz.org/index.php?sID=293 Euskal Encounter 17 Tue, 14 Jul 2009 00:00:00 +0200 merlucin http://euskal.org <span style="color: rgb(51, 51, 51); "><span style="font-size: smaller; "><span style="font-family: Tahoma; ">As every year, we will present our last works at the Euskal Encounter 17 in Bilbao, one of the last scene contest reducts in Spain. Meet us there at the end of July! There is more information in <a href="http://euskal.org">the official party web page</a>.</span></span></span> http://spontz.org/index.php?sID=285 Spontz Visuals Editor 2.0 Sat, 04 Jul 2009 00:00:00 +0200 merlucin http://en.spontz.org/index.php?pageID=33 <span style="color: rgb(51, 51, 51); "><span style="font-size: smaller; "><span style="font-family: Tahoma; ">After <strike>months</strike> years of work, here is the next version of our demo editor, as usual only recommended for brave hearts and sometimes even more difficult that simply coding your demo in C++ :) This version includes a realtime preview, support for Frame Buffer Objects, GLSL shaders, and a realtime expression evaluation system that allows to vary almost any parameter using simple algebraic expressions. But wait! there is more! Included with the demo editor are several small demo projects we use to test it and, of course, we have released the source files for three of our last demos.</span></span></span> http://spontz.org/index.php?sID=277 Cosmosis: The making of: Chapter 3 Fri, 01 Aug 2008 00:00:00 +0200 merlucin index.php?pageID=19 <span style="font-size: smaller; "><span style="font-family: Tahoma; ">The hidden secrets behind the underwater scene unveiled at last! Find here certain details that probably couldn't be appreciated in the final projection.</span></span> http://spontz.org/index.php?sID=5 Death of the death Tue, 01 Apr 2008 00:00:00 +0200 merlucin index.php?pageID=27 <span style="font-size: smaller; "><span style="font-family: Tahoma; ">We spent four hours in this experiment, presented in the open demo competition at Breakpoint. There was a lot of people in the party coding very different things, and we couldn't resist the pressure to compete. unfortunately the demo only runs for a minute, but it was a minute of good competition! :) Dynimix came back with a great music and xphere, isaac2 and merlucin put the best of themselves in this prod. Enjoy!</span></span><br /> http://spontz.org/index.php?sID=244 Particles of the death Wed, 14 Nov 2007 00:00:00 +0100 merlucin index.php?pageID=3 <span style="color: rgb(51, 51, 51); "><span style="font-size: smaller; "><span style="font-family: Tahoma; ">Finally I got time to update the website with our latest demo: <a href="http://www.spontz.org//index.php?pageID=100">Particles of the death</a>. Sponsored by AMB and the ingent amounts of pizza he provided to merlucin, and powered by the Isaac2 shaders directly there at BCN Party 111. Finally we couldn't win the democompo because Ham presented his <a href="http://pouet.net/prod.php?which=32552">superb demo</a> for <a href="http://en.wikipedia.org/wiki/GP2X">GP2X</a> with incredible music from <a href="http://josss.scenesp.org/">JosSs</a> so we got the last position in <a href="http://www.bcnparty.org/results.html">the ranking</a>.... anyway we will continue trying :)</span></span></span> http://spontz.org/index.php?sID=2 Cosmosis: The making of: Chapter 4 Sun, 30 Sep 2007 00:00:00 +0200 merlucin index.php?pageID=20 <span style="color: rgb(51, 51, 51); "><span style="font-size: smaller; "><span style="font-family: Tahoma; ">A realtime generated sky using static textures as particles (and these particles as clouds) plus a dust filter were enough to get this scene up and running in the screen!</span></span></span><br /> http://spontz.org/index.php?sID=3 pomod 0.7 is out! Fri, 28 Sep 2007 00:00:00 +0200 xphere http://xphere.mataderu.com/info/pomod.htm <span style="color: rgb(51, 51, 51); "><span style="font-size: smaller; "><span style="font-family: Tahoma; ">Xphere has build a new version of pomod, his audio player for pocketPC! Based on the fmod libraries, this free player features MP3, OGG, WAV, MOD, IT, XM and S3M reproduction. And the code is also free. you can take a look to it in <a href="http://code.google.com/p/pomod">Google Code</a>.</span></span></span> http://spontz.org/index.php?sID=4 Cosmosis: The making of: Chapter 2 Sun, 26 Aug 2007 00:00:00 +0200 merlucin index.php?pageID=18 <span style="font-size: smaller; "><span style="font-family: Tahoma; ">God created the earth in six days. We only could get a fake earth in such time, but as everything in OpenGL depends of the point of view of the camera, the results are almost the same.</span></span> http://spontz.org/index.php?sID=6 Cosmosis: the making of: Chapter 1 Sat, 18 Aug 2007 00:00:00 +0200 merlucin index.php?pageID=17 <span style="color: rgb(51, 51, 51); "><span style="font-size: smaller; "><span style="font-family: Tahoma; ">I am pleased to announce the first chapter of the making of cosmosis: remix, where I will try to explain the concepts, decissions and tricks behind this demo. Although this chapter is not very graphic, it serves as a good introduction. More to come!</span></span></span><br /> http://spontz.org/index.php?sID=7